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  Clan SOBR Forum Index » Tech Talk » Show us your unigine heaven benchmarks!
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 Show us your unigine heaven benchmarks!
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darulezy
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Joined: 15 Feb 2005
Posts: 5030

PostPosted: 2:28 PM, Wed 21 Sep 2011    Post subject: Show us your unigine heaven benchmarks! Reply with quote

http://unigine.com/products/heaven/

got a bit bored of the meaningless 4890987 scores the 'other' benchmarking software gives.

set unigine to 1920x1080 everything on (except AA cause its blurry) and post min/max fps scores.
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Gothic
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PostPosted: 3:04 PM, Wed 21 Sep 2011    Post subject: Reply with quote

gotta work out how to screenshot/save it.. Sad the .html file didnt write.
Set to your requirements above with the 16:9 option

Min frames 38
Max 171
Average 71.7
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http://noname.c64.org/csdb/scener/?id=3904
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darulezy
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PostPosted: 8:19 PM, Wed 21 Sep 2011    Post subject: Reply with quote

If you manage to save the file you can convert it to bbcode here;

http://www.seabreezecomputers.com/html2bbcode/

remove the crap at the top and you get;




Unigine benchmark results


Powered by Unigine Engine
Heaven Benchmark v2.5 Basic


FPS: 14.4

Scores: 364

Min FPS: 6.2

Max FPS: 38.9

Hardware


Binary: Windows 32bit Visual C++ 1600 Release Mar 1 2011

Operating system: Windows 7 (build 7601, Service Pack 1) 64bit

CPU model: AMD Phenom(tm) II X4 965 Processor

CPU flags: 3415MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT

GPU model: ATI Radeon HD 5700 Series 8.872.0.0 1024Mb

Settings


Render: direct3d11

Mode: 1920x1080 fullscreen

Shaders: high

Textures: high

Filter: trilinear

Anisotropy: disabled

Occlusion: enabled

Refraction: enabled

Volumetric: enabled

Tessellation: extreme
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IgOr
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Joined: 22 Feb 2005
Posts: 2080
Location: Western VicMexico

PostPosted: 8:25 PM, Wed 21 Sep 2011    Post subject: Reply with quote

I like these my E-Wang is bigger than your E-Wang threads, now the seriousness aside, what are we after with this Unigine FPS or the score number
and whats default settings Orange_Colorz_PDT_45
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Gothic
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PostPosted: 8:41 PM, Wed 21 Sep 2011    Post subject: Reply with quote

I just loaded it up. set it to 1920 x 1080 (rhs of initial screen) (16:9) and ran the benchmark

Heaven Benchmark v2.5 Basic


FPS: 52.6

Scores: 1325

Min FPS: 24.0

Max FPS: 149.8

Hardware


Binary: Windows 32bit Visual C++ 1600 Release Mar 1 2011

Operating system: Windows 7 (build 7601, Service Pack 1) 64bit

CPU model: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz

CPU flags: 3411MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT

GPU model: NVIDIA GeForce GTX 570 8.17.12.8026 1280Mb

Settings


Render: direct3d11

Mode: 1440x900 fullscreen

Shaders: high

Textures: high

Filter: trilinear

Anisotropy: disabled

Occlusion: enabled

Refraction: enabled

Volumetric: enabled

Tessellation: extreme

I did have it set to 1920 x 1080 but my monitor doesnt support that rez Sad
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Last edited by Gothic on 9:24 PM, Wed 21 Sep 2011; edited 1 time in total
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IgOr
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Joined: 22 Feb 2005
Posts: 2080
Location: Western VicMexico

PostPosted: 9:16 PM, Wed 21 Sep 2011    Post subject: Reply with quote

Poor little darlin didnt like that
Unigine
Heaven Benchmark v2.1
FPS:
34.0
Scores:
857
Min FPS:
11.7
Max FPS:
117.2
Hardware
Binary:
Windows 32bit Visual C++ 1500 Release May 21 2010
Operating system:
Windows 7 (build 7601, Service Pack 1) 64bit
CPU model:
Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz
CPU flags:
3150MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model:
ATI Radeon HD 5900 Series 8.850.0.0 CrossFireX 1024Mb
Settings
Render:
direct3d11
Mode:
1920x1080 fullscreen
Shaders:
high
Textures:
high
Filter:
trilinear
Anisotropy:
16x
Occlusion:
enabled
Refraction:
enabled
Volumetric:
enabled
Replication: disabled
Tessellation:
extreme
Unigine Corp. 2005-2010
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Snap
Gun Slinger
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PostPosted: 10:45 PM, Thu 22 Sep 2011    Post subject: Reply with quote

FPS: 26.3
Scores: 661
Min FPS: 19.4
Max FPS: 62.3
Hardware
Binary: Windows 32bit Visual C++ 1600 Release Mar 1 2011
Operating system: Windows 7 (build 7601, Service Pack 1) 64bit
CPU model: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz
CPU flags: 3591MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT
GPU model: NVIDIA GeForce GTX 570 8.17.12.8026 1280Mb
Settings
Render: direct3d11
Mode: 2560x1600 fullscreen
Shaders: high
Textures: high
Filter: trilinear
Anisotropy: 4x
Occlusion: enabled
Refraction: enabled
Volumetric: enabled
Tessellation: normal


Me thinks me should be getting more than this......hhmmm......
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Snap
Gun Slinger
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Joined: 23 Apr 2006
Posts: 1351
Location: Hiding from Fireman in a house with the lights off

PostPosted: 10:47 PM, Thu 22 Sep 2011    Post subject: Reply with quote

Oh hang on, I'm doing mine at max res 2560x1600

Will try again
Orange_Colorz_PDT_09
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Gun Slinger
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Joined: 23 Apr 2006
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PostPosted: 11:03 PM, Thu 22 Sep 2011    Post subject: Reply with quote

Better.



FPS:
47.7

Scores:
1202

Min FPS:
25.1

Max FPS:
122.0

Hardware

Binary:
Windows 32bit Visual C++ 1600 Release Mar 1 2011

Operating system:
Windows 7 (build 7601, Service Pack 1) 64bit

CPU model:
Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz

CPU flags:
3591MHz MMX SSE SSE2 SSE3 SSSE3 SSE41 SSE42 HTT

GPU model:
NVIDIA GeForce GTX 570 8.17.12.8026 1280Mb

Settings

Render:
direct3d11

Mode:
1920x1080 fullscreen

Shaders:
high

Textures:
high

Filter:
trilinear

Anisotropy:
4x

Occlusion:
enabled

Refraction:
enabled

Volumetric:
enabled

Tessellation:
normal
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Gothic
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Joined: 01 Feb 2010
Posts: 808
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PostPosted: 9:35 AM, Sat 24 Sep 2011    Post subject: Reply with quote

try 'Tessellation' at exteme setting Wink
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